Refractory: a Journal of Entertainment Media
  • Past Issues
  • About and Editorial Board
  • Submissions
  • Contact
Select Page

Passing Time and Ruin: Michael Richards and the Afterlife of Performance in Comedians in Cars Getting Coffee – Elliott Logan

Feb 5, 2014 | fan culture, Refractory, Television, Uncategorized, Volume 22

  This article appreciates the Michael Richards episode of Jerry Seinfeld’s online video series Comedians in Cars Getting Coffee (Crackle, 2012-).[1] I claim the episode is distinguished among the series by its unexpectedly poignant images of Richards giving...

The Power Girls Before Girl Power: 1980s Toy-Based Girl Cartoons – Katia Perea

Feb 5, 2014 | Animation, Comics, fan culture, Other, Uncategorized, Volume 22

  Abstract: The socio/cultural history and partnership of toy advertisement and children’s television is rich and well documented (Schneider 1989, Kunkel 1988, Seiter 1993). In this article I discuss the influence of policy in girl’s cartoon programming as...

Hyperreality with Tentacles: David Cronenberg, Memes, and Mutations – David Faust

Feb 5, 2014 | Film, Games, Television, Uncategorized, Volume 22

Abstract: This paper attempts to examine three films by director David Cronenberg, Videodrome, Naked Lunch, and  eXistenZ in an effort to understand his ideas regarding the transformative nature of information on the body and mind. As a filmmaker, Cronenberg is unique...

Red Riding Hood (2011): The Heroine’s Journey Into the Forest – Athena Bellas

Dec 29, 2012 | Film, Television, Uncategorized

In the closing scenes of Catherine Hardwicke’s recent teen film Red Riding Hood (2011), heroine Valerie, armed with a dagger, journeys into the forest to hunt and kill the big bad wolf. After slaying the beast in a bloody battle, Valerie does not return home to be...

The Digital Gesture: Rediscovering Cinematic Movement through Gifs – Hampus Hagman

Dec 29, 2012 | Digital Media/Internet, fan culture, Film, Older Media, Uncategorized

An animated gif uses the Graphics Interchange Format to create movement from still images. The outcome is a short clip with jerky motion that has been described, quite aptly, as a “digital flip book”.[1] The device has been around since the 1980s, but due to its...

Volume 17, 2010

Jul 18, 2010 | Comics, Digital Media/Internet, fan culture, Film, Games, Uncategorized, Volume 17

ed. Angela Ndalianis Contents 1. From Cult Texts to Authored Languages: Fan Discourse and the Performances of Authorship – Karolina Agata Kazimierczak 2. The Pinball Problem – Daniel Reynolds 3. The Invisible Medium: Comics Studies in Australia –...
« Older Entries
Next Entries »

Categories

Archives

Refractory: A Journal of Entertainment Media