Aug 30, 2016 | Digital Media/Internet, fan culture, Games, Uncategorized, Volume 27
Abstract: In 1981, two Melbourne University students were hired part-time to write a text adventure game. The result was the game The Hobbit (Melbourne House, 1981), based on Tolkien’s book (Tolkien), which became one of the most successful text adventure games ever....
Aug 30, 2016 | Browse Past Volumes, Digital Media/Internet, Games, Museums, Older Media, Uncategorized, Volume 27
Abstract: The preservation of digital media in the context of heritage work is both seductive and daunting. The potential replication of human experiences afforded by computation and realised in virtual environments is the seductive part. The work involved in...
Oct 8, 2015 | Browse Past Volumes, Film, Older Media, Uncategorized, Volume 26
Abstract: In this article, I marry star studies to haptic theory in order to explore the complex meanings of space and stardom in 1970s disaster films. I use the The Poseidon Adventure [1972] as my case study, a film often cited as one best epitomising the genre. I...
Oct 7, 2015 | Browse Past Volumes, Film, Older Media, Uncategorized, Volume 26
Abstract: Claire Adams Mackinnon and her contributions to the war effort 100 years ago are largely forgotten. The product of two Canadian military families, she put aside her burgeoning film career when war broke out to train and work as a nurse before returning to...
Oct 7, 2015 | Browse by Media, Browse Past Volumes, Digital Media/Internet, fan culture, Older Media, Television, Uncategorized, Volume 26
Abstract: This essay performs a queer reading of the Mordred character—that great archetype of the treacherous villain—from BBC’s Merlin (2008–2012) so as to examine his role in a series that garnered a devoted following among ‘slash fans,’ who homoeroticise male...
Oct 7, 2015 | Animation, fan culture, Film, Uncategorized, Volume 26
Abstract: In this paper, I explore the possibility of retelling Mary Shelley’s novel Frankenstein in a children’s media text. Like most material within the horror genre, Frankenstein is not immediately accessible to children and its key themes and tropes have...