Refractory: a Journal of Entertainment Media
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‘The code which governs war and play’: Computer games, sport and modern combat – Jeff Sparrow

Nov 16, 2009 | Games, Uncategorized, Volume 16

In 1908, the head of Melbourne’s Wesley Grammar School, Dr Watkin, explained that “as [boys] strove on the football field or the river, so it might be that in the near future they would have to fight for their motherland, their King and the Commonwealth” (Crotty 2001,...

‘All Your Base Are Belong to Us’: Videogames and Play in the Information Age – Tom Apperley and Justin Clemens

Nov 16, 2009 | Games, Uncategorized, Volume 16

This special edition of Refractory developed from a symposium at the University of Melbourne in September 2007, dedicated to—as the symposium subtitle has it—’videogames and play in the information age’. [1]. The title itself derives from the famous intro...

BabelSwarm – Justin Clemens, Christopher Dodds and Adam Nash

Nov 16, 2009 | Uncategorized, Volume 16

Babelswarm is a real-time 3D and audio art project built in the virtual world of Second Life. It was the winner of the Australia Council’s first Second Life arts residency, and was launched simultaneously in-world and at the Lismore Regional Gallery in New South...
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Refractory: A Journal of Entertainment Media