May 6, 2011 | Television, Volume 18
Your inside is out, And your outside is in Your outside is in, And your inside is out (John Lennon and Paul McCartney) Introduction Screen geography is a growing trans-disciplinary field that focuses on mapping the cinematic terrain. The ‘spatial turn’ in cultural...
May 6, 2011 | Film, Volume 18
To acknowledge that the avant-garde has evolved and changed, has adapted to the realities of our time, is to acknowledge as well that the world has moved on, that technology has evolved, that audiences now have different eyes, different expectations, and that the...
Jul 18, 2010 | Comics, Digital Media/Internet, fan culture, Film, Games, Uncategorized, Volume 17
ed. Angela Ndalianis Contents 1. From Cult Texts to Authored Languages: Fan Discourse and the Performances of Authorship – Karolina Agata Kazimierczak 2. The Pinball Problem – Daniel Reynolds 3. The Invisible Medium: Comics Studies in Australia –...
Jul 18, 2010 | Digital Media/Internet, fan culture, Film, Print Media, Television, Uncategorized, Volume 17
‘If the Author is Dead, Who’s Updating Her Website?’, asks provocatively a Harry Potter fan in the title of her article published in an online fanzine (Angua 2006). And in this short sentence she seems to encapsulate the whole tradition of literary criticism, from...
Jul 18, 2010 | Games, Older Media, Print Media, Uncategorized, Urban Space, Volume 17
On January 21, 1942, pinball machines and their operation were made illegal in New York City. Raids on pinball venues—arcades, bars, and shops—commenced immediately, and thousands of the machines were seized within the following weeks. The banning of pinball in the...
Jul 18, 2010 | Comics, Volume 17
The term ‘graphic novel’ was popularised by Igor Goldkind, a publicist employed by UK publisher Titan Books in 1985 to promote comic books to an adult audience.[1] ‘My job,’ he said, ‘was to develop a semantic the general public and the book trade could understand’...