Jul 18, 2010 | Film, Older Media, Volume 17
When paintings appear in the films of celebrated auteurs such as Peter Greenaway or Rainer Werner Fassbinder, critical debate tends to ask how, rather than if, the inclusion of these works impacts the broader meaning of the film as a whole. But despite the prevalence...
Jul 18, 2010 | Film, Older Media, Television, Uncategorized, Volume 17
Media matters, Friedrich Kittler reminds us. Without media the world is senseless, or rather we are senseless before it. More importantly, media matter in different ways such that the world mediated via pen and paper is essentially different from a world mediated via...
Jun 25, 2009 | Comics, fan culture, Film, Older Media, Volume 15
Abstract Lucha libre displays a major trait of the (neo-)baroque: it presents us with illusions and then reveals their artifice to us, only to provide us with yet more illusions. Lucha libre is a neo-baroque form that plays with grand themes such as illusion and...
Jan 29, 2009 | Comics, fan culture, Older Media, Other, Volume 10
Post-Superheroes: Transcending Media Guest Editor, Wendy Haslem CONTENTS 1. Superhero by Numbers – Lisa Watson and Phil Stocks 2. El Santo: Wrestler, Saint and Superhero – Gabrielle Murray 3. America vs Japan: the Influence of American...
Dec 24, 2008 | Digital Media/Internet, Film, Older Media, Television, Volume 14
Abstract: This article sketches a genealogy and typology of the split screen in mainstream film, identifying three distinct phases in the integration of this device since the 1950s, each relating to broader cultural shifts ushered in by media advances and transitions:...
May 24, 2008 | Games, Older Media, Sound, Volume 13
Abstract: Douglas Brown’s Rez: An Evolving Analysis dives into Tetsuya Mizuguchi’s ‘trance shooter’ to reveal how the game’s recursive dynamics – between sight and sound, rhythm and novelty, abstraction and representation – work to construct the player’s spatial and...