Dec 24, 2008 | Animation, Film, Volume 14
Abstract: In 1915 the Fleischer brothers, Max and Dave, developed a device known as the “rotoscope” which allowed the artist to trace over the original film footage frame by frame to make a more life-like rendition for animation. Rotoscoping’s digital...
Aug 22, 2008 | Comics, Film, Other, Sound, Television, Urban Space, Volume 08
Edited by Angela Ndalianis and Wendy Haslem Some of the essays in this special bumper issue were presented as papers at the Men in Tights! Superheroes Conference, which was held at Melbourne University, June 2005. Contents 1. True Lies: Do We Really Want Our Icons to...
Aug 22, 2008 | Comics, Film, Volume 08
Louise Krasniewicz takes a comic book journey into the life and times of Arnold Schwarzenegger… Writing an academic paper as if it were a comic book goes against everything we are taught about what makes for a good argument, a coherent theoretical stance, or a...
May 24, 2008 | Film, Games, Television, Volume 13
Abstract: In Deviant Materialities: Reflecting Surfaces and Hollow Bodies in CSI, Zach Whalen examines the simulation of two kinds of gaze – the surface reflection of the mirror and the penetration of forensic and surgical procedures. The ‘CSI shot’, a signature of...
May 23, 2008 | Film, Games, Volume 13
Abstract: Terence McSweeney investigates the evocation of emotional response in two recent remediations of the King Kong story: cinematic and ludic. Drawing together a number of streams – gameplay, cinematic techniques, celebrity culture, cross-media...
May 23, 2008 | Film, Games, Older Media, Volume 13
Abstract: Exploring the notion of the literary imagination, Holly Wills examines how several major works of videogame art invite the viewer/participant to imagine the world differently through their deployment of gamic tropes. Relations open up and expand under some...