Notes On SuperFlat and Its Expression in Videogames – David Surman
Abstract: In this exploratory essay the author describes the shared context of Sculptor turned Games Designer Keita Takahashi, best known for his PS2 title Katamari Damacy, and superstar contemporary artist Takashi Murakami. The author argues that Takahashi’s videogame is an expression of the technical, aesthetic and cultural values Murakami describes as SuperFlat, and as such … Continue reading Notes On SuperFlat and Its Expression in Videogames – David Surman
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed