“I’m OK”: How young people articulate ‘violence’ in videogames – Gareth Schott
In the face of social imperfections, videogames are habitually condemned for their violent themes and role in debauching the innocence of the young (Buckingham & Bragg 2004). This article presents findings taken from a two-year funded project [1] that gathered young people’s viewpoints on ‘violent’ texts, ‘media effects’ research and the ‘politics of substitution’ (Jenkins … Continue reading “I’m OK”: How young people articulate ‘violence’ in videogames – Gareth Schott
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