Abstract: With 360-degree filmmaking and Virtual Reality (VR) – the audience can now be immersed in the milieu of the filmed location. Hitherto hard to reach territories, and hard to portray narratives can now be realised and experienced first hand – rendering new opportunities for empathetic, political and cultural engagement. The possibilities of these new … Continue reading Virtual Humanity: Empathy, Embodiment and Disorientation in Humanitarian VR Experience Design ~ Helen W. Kennedy & Sarah Atkinson
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