Media Influence on Expectations of Virtual Reality ~ Emma Kaylee Graves
Abstract: Although virtual reality (VR) technologies like Oculus Rift, Sony PlayStation VR and Samsung Gear VR have only recently become available for consumer use, VR has appeared in fictional works (such as novels and films) since 1964 (Steinicke, 2016). This means the general public have had many years to build up their views of VR … Continue reading Media Influence on Expectations of Virtual Reality ~ Emma Kaylee Graves
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